This is the direction-free way to read the same relationship — it is
identical whichever app you make the base, and we verified that on every pair
Sensor Tower reports both ways.
Change vs the prior 12 months — share of each app's users who also use Roblox
Same window one year earlier, straight from the API's previous-period field.
Scale check — every GTA mobile title, peak-ever vs now
These MAU figures are on a different basis from the overlap section
above — they will not tie. Above is a 12-month average, US only (the window the
overlap report covers); here it is a single month, region-switchable. Fortnite for
example averages 2.26M US over the year but ran 3.10M in Jun-2026 alone, and 14.4M
worldwide.
Sensor Tower's usage panel starts Aug 2015, so the 2010–2013 GTA launches
predate it — rows marked pre-panel peak in the very first month
on record and their true launch peak is unmeasurable. LCS (Dec 2015) and the Definitive
trilogy (Dec 2023) launched inside the panel and are fully captured.
Monthly MAU, log scale. Roblox's all-time peak is right now;
GTA mobile's was Dec 2023, the Definitive-trilogy launch month.
Peak-ever vs Jun-2026 per title (log scale).
Title
Released
Peak MAU
Peak month
Jun-2026
vs peak
Store model today
All figures
US · · Sensor Tower unified (iOS + Android) app records.